In the past few weeks, I’ve been playing a pretty diverse range of games: some old, some new, some major releases, some independent. In playing these games and talking about them, I’ve realized there’s one common link between all of them, and this link usually manifests in offhand comments like, “It’s really stylish,” “It’s gorgeous,” [...]
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RSS feed for this sectionOff the Beaten Path
As gamers inevitably do, I’ve entered one of those weird gaming phases where strange, unidentifiable gaming urges bubble up and I search through my game library hoping to find whatever game can scratch that itch. You probably know what I’m talking about. Games you should be hyped for sit lonely and unplayed because, for whatever [...]
Record Tripping
As someone who’s pretty ignorant of sound design and all of the technical whiz-bangery behind it, I can’t help but feel like I’m missing out when I read articles like the recent Next Big Steps In Game Sound Design. Everybody appreciates good game design, but I believe gamers are quickest to compromise the audio elements [...]
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Skyrim and the Problem of Audience
November 15, 2011
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This Land Is Your Land
December 21, 2011
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RollerCoaster Tycoon
October 4, 2011
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Final Fantasy IV
September 19, 2011
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Skyward Sword and The Legend of Zelda
February 21, 2012
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Skyward Sword and The Legend of Zelda
February 21, 2012
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This Land Is Your Land
December 21, 2011
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Skyrim and the Problem of Audience
November 15, 2011
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RollerCoaster Tycoon
October 4, 2011
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Final Fantasy IV
September 19, 2011
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Odyssey: "This isn’t Mario. This isn’t even Luigi." ...
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Ryan: An extension of the peaks and valleys theory? seem...
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Odyssey: Your seem to be addressing more how different play...
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Odyssey: Your problem seems to come more from how differen...
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Grayson Davis: Thanks for the replies Nekojin and JD. In response...




